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Map Camera

The Mappls Maps SDK camera represents the user’s viewpoint over the map. It provides flexible options to set, update, and animate the camera position, as well as listen for camera movement events and retrieve the current camera state at any time.

Camera position

The Mappls Maps SDK for Android gives you full control over the map camera's position and behavior, enabling you to create highly customized and interactive map experiences. The camera is defined by several key properties:

  • target: The geographic coordinates (latitude and longitude) that the camera focuses on.

  • bearing: The map’s rotation, representing the direction the camera is facing. A bearing of 0° points north, while increasing values rotate the map clockwise to indicate a different orientation.

  • tilt: The angle between the camera and the ground plane. A tilt of 0° provides a top-down view, while higher values (e.g., 60°) offer a more angled, horizon-facing perspective.

  • zoom: Controls how close the camera is to the map content. Lower zoom levels (e.g., 1) show large areas like continents, mid-range values (e.g., 11) show city-level detail, and higher zoom levels reveal streets, buildings, and points of interest.

  • padding: Specifies the insets from the map's edges, affecting where the target appears within the visible viewport. Padding is useful for adjusting camera focus without moving the map center visually.

Set the Camera Position on Map

  • Using setCameraPosition #### Kotlin
    val cameraPosition = CameraPosition.Builder().tilt(0.0).zoom(3.0).target(LatLng(28.61, 77.23)).build()
    mapplsMap.cameraPosition = cameraPosition
#### Java
    CameraPosition cameraPosition = new CameraPosition.Builder().zoom(3.0).bearing(0.0).tilt(0.0).target(new LatLng(28.61, 77.23)).build();
    mapplsMap.setCameraPosition(cameraPosition);
  • Using moveCamera or animateCamera or easeCamera #### Kotlin
    val cameraPosition = CameraPosition.Builder().tilt(0.0).zoom(3.0).target(LatLng(28.61, 77.23)).build()
    mapplsMap.moveCamera(CameraUpdateFactory.newCameraPosition(cameraPosition))
#### Java
    CameraPosition cameraPosition = new CameraPosition.Builder().zoom(3.0).bearing(0.0).tilt(0.0).target(new LatLng(28.61, 77.23)).build();
    mapplsMap.moveCamera(CameraUpdateFactory.newCameraPosition(cameraPosition));

Camera Animations

Mappls Map's SDK support three types of Animations: - Move Camera - Ease Camera - Animate Camera

Move Camera

This method immediately updates the map to the specified CameraPosition without applying any transition or animation, functioning similarly to setCameraPosition:

Kotlin

mapplsMap.moveCamera(CameraUpdateFactory.newCameraPosition(cameraPosition))

Java

mapplsMap.moveCamera(CameraUpdateFactory.newCameraPosition(cameraPosition));

Ease Camera

This method transitions the map to the provided CameraPosition with a grounded animation, offering a smooth and immersive camera movement experience.

Kotlin

mapplsMap.easeCamera(CameraUpdateFactory.newCameraPosition(cameraPosition))

Java

mapplsMap.easeCamera(CameraUpdateFactory.newCameraPosition(cameraPosition));

Animate Camera

This method transitions the map to the specified CameraPosition with a flight animation, simulating a smooth, high-altitude movement for a more dynamic visual experience.

Kotlin

mapplsMap.animateCamera(CameraUpdateFactory.newCameraPosition(cameraPosition))

Java

mapplsMap.animateCamera(CameraUpdateFactory.newCameraPosition(cameraPosition));

Note: When using easeCamera and animateCamera, you need to wait until the camera movement is complete before calling new camera control functions. To detect when the camera movement finishes, you can use CancelableCallback.

Kotlin

mapplsMap.animateCamera(CameraUpdateFactory.newCameraPosition(cameraPosition), object: MapplsMap.CancelableCallback {
    override fun onCancel() {
        // Cancel Due to other camera movement invoke
    }

    override fun onFinish() {
        // Finish camera movement
    }
})

Java

mapplsMap.animateCamera(CameraUpdateFactory.newCameraPosition(cameraPosition), new MapplsMap.CancelableCallback() {
    @Override
    public void onCancel() {
        // Cancel Due to other camera movement invoke
    }
    @Override
    public void onFinish() {
        // Finish camera movement
    }
});

Map SDK support : More Controls on Camera Here

For any queries and support, please contact:

Email us at apisupport@mappls.com


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